KOTH_SWITCHEROO
Game: Team Fortress 2Release: November 2009
Download: Right here!
Description: A King of the Hill (KOTH) map for Team Fortress 2. Both sides are trying to take control of a ore loading facility for some reason. Current version is Beta 3.
A navigation graph for the TF2 bots is available here.
MISSION IMPROBABLE
Game: Half-Life 2: Episode 2Release: July 2009
Download: Right here!
Description: Mission Improbable is my singleplayer mod for Episode 2. It is planned over 3 maps, with each map being released individually. In this first map, the player travels to a Resistance listening post to reactivate it and find out what happened to the original crew.
BIONIC COMMANDO
Developer: GrinPublisher: Capcom
Release: May 2009
Platforms: Xbox 360, PS3, PC (Windows)
Working as: Senior Level Designer
For Bionic Commando I designed, built and scripted singleplayer levels spread across the game. Click here for additional screenshots and information.
GHOST RECON ADVANCED WARFIGHTER 2
Developer: GrinPublisher: Ubisoft
Release: 2007
Platforms: PC (Windows)
Working as: Level Designer
For GRAW 2 I built and scripted two of the singleplayer missions from scratch, along with redoing all scripts and gameplay on a third singleplayer mission. I also created one of the multiplayer maps which was added in the 1.05 patch.
DOD_PALERMO
Developer: Me!Publisher: Valve Software
Release: 2008
Platforms: PC (Windows)
Working as: Level Designer
Originally released as a custom map for DoD:Source, it was bought by Valve around a year after its first release and added to the official map rotation. The map is based on the layout of dod_railroad, a map I did for Day of Defeat 1.3
ARENA_OFFBLAST
Developer: Me!Publisher: Valve Software
Release: 2009
Platforms: PC (Windows)
Working as: Level Designer
Arena map for Team Fortress 2. Takes place in and around a hollowed out mesa where both sides fight over control of a somewhat hidden missile silo. The map is included in the official TF2 mapcycle as of August 13 2009.
AFFINITY
Game: PortalRelease: 2008
Download: Right here!
Description: Singleplayer level for Portal. Comes with a trimmed down version of the map which supports three different challenges.
DM_POSTOFFICE
Game: HL2 DeathmatchRelease: 2007
Download: Right here!
Description: A small Deathmatch level made for the Mapcore 1024 contest. The contest limitations were that the level had to fit inside a 1024 unit cube. The map is suitable for 1vs1 gameplay.
DOD_ADVANCE
Game: Day of Defeat 1.3Release: 2006
Download: Right here!
Description: The last map I made on the Half-Life 1 engine. The map was originally meant to be added to the DoD 1.3 map rotation and therefore received an art pass and name change (original name was dod_solitude).
VARIOUS DUKE3D MAPS
Game: Duke Nukem 3D 1.5Release: Late 90s
Download: Right here!
Description: The internet never forgets! Some super-old Duke Nukem 3D levels which I found laying around on the internet. Duke Nukem 3D was the game I started making levels for, so these hold some fond memories for me. Judging by the screenshots, I really liked the color beige back then.
Big thanks to PhilipK for creating the site!